Publications

TVCG (ISMAR 2025)
Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments

Xuning Hu, Yichuan Zhang, Yushi Wei, Liangyuting Zhang, Yue Li, Wolfgang Stuerzlinger, Hai‑Ning Liang.
IEEE Transactions on Visualization and Computer Graphics (TVCG 2025)
VR 2025
Optimizing Moving Target Selection in VR by Integrating Proximity‑Based Feedback Types and Modalities

Xuning Hu, Wenxuan Xu, Yushi Wei, Zhang Hao, Jin Huang, Hai‑Ning Liang.
IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2025)
Paper DOI BibTeX
ISMAR 2024
Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments

Xuning Hu, Xinan Yan, Yushi Wei, Wenxuan Xu, Yue Li, Yue Liu, Hai‑Ning Liang.
IEEE International Symposium on Mixed & Augmented Reality (ISMAR 2024)
Paper DOI BibTeX
CHI LBW 2025
Exploring Gaze‑Based Steering Behavior in Virtual Reality

Xuning Hu, Yichuan Zhang, Yushi Wei, Yue Li, Wolfgang Stuerzlinger, Hai‑Ning Liang.
ACM CHI Conference on Human Factors in Computing Systems (LBW 2025)
Paper DOI BibTeX
VR 2025 (Second Paper)
Predicting Ray Pointer Landing Poses in VR Using Multimodal LSTM‑Based Neural Networks

Wenxuan Xu, Yushi Wei, Xuning Hu, Wolfgang Stuerzlinger, Yuntao Wang, Hai‑Ning Liang.
IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2025)
Paper DOI BibTeX
PACM 2024
Experimental Analysis of Freehand Multi‑Object Selection Techniques in VR HMDs

Rongkai Shi, Yushi Wei, Xuning Hu, Liu Yu, Yue Yong, Hai‑Ning Liang.
Proceedings of the ACM on Human‑Computer Interaction (PACM 2024)
Paper DOI BibTeX
SUI 2024
OnArmQWERTY: An Empirical Evaluation of On‑Arm Tap Typing for AR HMDs

Rajkumar Darbar, Xuning Hu, Xinan Yan, Yushi Wei, Hai‑Ning Liang, Wenge Xu, Sayan Sarcar.
ACM Symposium on Spatial User Interaction (SUI 2024)
Paper DOI BibTeX
I3D 2024
Impact of Tutorial Modes with Different Time Flow Rates in Virtual Reality Games

Boyuan Chen, Xinan Yan, Xuning Hu, Dominic Kao, Hai‑Ning Liang.
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2024)
Paper DOI BibTeX

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